Placeholders
Plots integrates with the PlaceholderAPI plugin, exposing plot information under the plots identifier. Placeholders use the form %plots_<name>% and can be used anywhere the PlaceholderAPI is resolved (scoreboards, chat formats, holograms, etc.).
Optional integration
The integration is optional and self-contained: if the PlaceholderAPI plugin isn't installed, Plots simply skips registering the expansion — nothing breaks. The expansion re-registers automatically if the PlaceholderAPI loads or reloads after Plots.
Current plot
These resolve against the plot the player is currently standing on (none/empty when not on a plot):
| Placeholder | Description |
|---|---|
%plots_currentplot% | Grid id of the current plot (x;z), or none. |
%plots_currentplot_name% | The plot's name. |
%plots_currentplot_owner% | The plot owner's name. |
%plots_currentplot_world% | The plot's world. |
%plots_currentplot_members% | Number of trusted members. |
%plots_currentplot_x% | The plot's grid X. |
%plots_currentplot_z% | The plot's grid Z. |
%plots_currentplot_merged% | Number of plots in the merged group. |
%plots_is_owner% | true if the player owns the current plot. |
%plots_is_trusted% | true if the player is trusted on the current plot. |
Player
| Placeholder | Description |
|---|---|
%plots_has_plot% | true if the player owns at least one plot. |
%plots_plot_count% | Total plots the player owns (all worlds). |
%plots_plot_count_<world>% | Plots the player owns in a specific world. |
%plots_max_plots% | The player's global plot limit (unlimited for admins). |
%plots_max_plots_<world>% | The player's plot limit in a specific world. |
%plots_plots_left% | Plots the player can still claim in their current world. |
%plots_total_warps% | Total warps across the player's plots. |
Server
| Placeholder | Description |
|---|---|
%plots_worlds% | Number of managed plot worlds. |
%plots_total_plots% | Total plots claimed on the server. |
Limit placeholders honour the hybrid limit model, so
%plots_max_plots%and%plots_max_plots_<world>%reflect the player's permissions and per-world config.