What is Plots?
Plots turns a Hytale world into a plot server: a generated grid of parcels separated by roads, where every player claims a piece of land they fully control and cannot touch anyone else's.
It is built for servers where building is the point — creative servers, build competitions, city projects — and where the admin needs the protection to hold even against a determined builder with BuilderTools in hand.
Core Scope
- Plot ownership — claim, auto-claim, rename, transfer (even to offline players), delete, trust and untrust.
- World structure — road-based grids, per-plot spawn points and warps, and merge/unmerge between adjacent plots you own.
- Protection — roads and foreign plots are protected against breaking, placing, interaction, liquid spill, mobs and item flow, with explicit staff bypass permissions.
- BuilderTools safety — enforced across the packet, mask and chunk-accessor paths, so extrude and scripted brushes cannot reach past a plot border.
- Multi-world — more than one plot world at a time, each with its own grid and rules.
- Server integration — optional economy charging, SQL persistence, translation bundles, PlaceholderAPI, and a public plugin API.
Grid-based world generation with prefab terrain.
Visual Feedback
Plots ships an in-game menu and HUD for the everyday actions, and integrates with Hylograms to display ownership information floating in the world itself.
Dynamic holograms showing plot ownership.
Downloads
- GitHub Releases — official builds and source.
- CurseForge
Support
- Discord — support, announcements and community.
- Issue tracker — bugs and feature requests.
- Crowdin — help translate Plots into your language.
Next: Getting Started.